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We offer one on one, personal instruction in Electronic
Music Production with Live: tailored to your needs -
focused on your goals - planned for results. |
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...
from initial concept and ideas - through soundesign -
mixing - and even mastering using our professional engineers. Along the way we will teach you
specific techniques - many of them exclusive to Ableton
live - and leave you with the knowledge and techniques
to do it on your own.
The EDM Production course outline below is a guide
: a tool
to organize the approach. We modify it to
fit your needs.
Focus is on electronic music styles - but the most
of the techniques are universal.
Because Ableton Live is such a flexible
tool, we also teach DJ techniques and provide MIDI
controller consulation techniques if your interest
lies in those areas as well.
We recommend at
least 12 weeks (three months) of instruction of at
least once per week.
Please use our Contact page
to discuss your situation and goals with us
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OUTLINE: EDM PRODUCTION WITH ABLETON LIVE
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Your
Music - and where you want to go
- What kind of music do you want to create?
(ie: what you hear in your head)
Your Gear, Your Studio – setting
it straight
- Choosing the right studio gear for that kind
of music
- Get all of your hardware and software working
right
- Get it configured to maximize your workflow
- Get your listening environment “good
enough”
- Get your studio environment comfortable
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Focus – the
key to making progress
- Lack of focus will destroy you!
- .. and so will too much
- Why knowing a few things really well, is
so much better than knowing almost nothing about
100 things
Organization – the key
to unleashing your creativity
- Sample Library: how a great structure makes
you more creative, and a bad one holds you back
- VST/AU Library: Synth / Drums / Samplers
/ FX / and MX ... and why this is equally
crucial to get it right
- Project Library: setting priorities with your
directory structure
Two Approaches – the
two philosophies of getting results
- Using What You Find And Making It Work VS Creating
What You Hear In Your Head
- How they are different and what that means
for your music and workflow
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I
SOUND DESIGN- building your blocks
- the Musical Elements: what they are
- Element Codes and Colors
II MIXING – sculpting
sound space
- EQ basics
- Visualizing ‘sound space’ as a
three dimensional cube
- Getting and refining 'The Mix' as you go along
III ARRANGING – telling
a story, left to right
- How your Elements are like characters in
a movie
- You are making one track … not every
track at once
- Units of Measure 101
IV MASTERING – polishing
it up
- What ‘mastering’ electronic music
really means
- Why its not nearly as scary as some people
think it is, but more scary than you might
like
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- What makes Live so cool
- What is the Session View, and why is it so awesome
- Arrange View / Session view synergy
- MIDI Clip and Audio Clip 101
- Keyboard Shortcuts: memorizing them is
worth the work!
- Understanding Warp Markers: make the grid
fit your sound
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- How setting your Session View backwards will
make your mix better
- Setting up a killer template
- Tracks and Elements … and getting them
in order from the start
- Naming Schemes things right, and keeping them
that way easy
- the ‘RECORD Channel’ technique
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Inserts
and Sends – whats the difference
- How sound in your project is like a water
flow (routing)
Filters – are everywhere
- Types of filters and why they keep popping
up everywhere you look
EQ- principles
- Using EQ as a carving tool
Compression and Limiting
- Really understanding compression vs faking
it
- If you still don’t understand it: some
great ways to fake it
Samples
- Transforming and sculpting them: some
cool techniques
Synths
- More about how focusing pays off in a big
way
- Making complex synths easy: how they are all “the
same but different”
- Oscillator types
- Filters (again)
- Envelopes and an easy way to “get” how
they work
- How to make a preset do what you want
Drum Modules
- Getting a killer drum sound
- Loop Creation made easy
- Loop Destruction made easy
- Loop variations
Effects
- Mix (MX) effects VS Color (FX) effects
- Delays – cool groove techniques
- Gates – chopping stuff up
- Distortion (different kinds) – why Saturation
rocks
- Reverb – making things sound big
- Maximizers – when they work, and
when they will wreck your mix
- 3D Effects – panning and making things
huge
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- Why working in Session View and forgetting
Arrange for ‘as long as it takes’ is
a really good idea
- Gathering sound: the Shotgun Approach
- How working in the Session View is like fishing
- Clip Envelopes are your friend
- The Session Pyramid Technique
- Getting your groove, weeding stuff out, and knowing
when you “got it”
- Bouncing VS Realtime: the constant battle
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- the Arrange View as an audio editor and why
it rules
- Units of Measure 201
- Loop Construction / Deconstruction
- Using both Views to together to build your track
- Special techniques for refining your track before
you arrange it
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- How they work and how they unlock unique creative
results
- Mapping sound design tricks – lots of them
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- Arrange View as a different mindset
- Four Feelings - how
to build emotion into your tracks
- Musical structures and how they suck people in
(or not)
- Builds and Drops
- Painting out your foundation
- Editing made easy
- Using Markers well
- Using Envelopes well
- Using Envelopes to mix
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- Remixing and mashing: a time honored tradition
- Respecting copyright
- the Rock Solid Warping Technique 101
- Breaking down your tracks
- Using the Pyramid Technique to work your concept
- Adding new elements and making them 'fit'
- Arranging your remix and editing techniques
- Special remixing mix considerations
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- Units of measure revisited
- Digging in on the details vs Getting the Longview
- “Listening from all angles”
- Listening in different environments and how it
will open your ears
- Rendering techniques
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- Volume Maximization and Limiting
- Basic Mastering Techniques to make it sound “good
enough”
- When to get somebody else to help and why its
worth it to pay them
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